BUILD 1.9200


BUILD 1.9200

introducing: Multithreading:

use threads for realtime calculations which not have to be "synchron" with the objectmanager:

worldtime

day/night timer

text positioning:

scrolltext

scroll gfx back/front layer position calculation

much more to come:

will try to use threads as much as posible for background calculations

Singlethread/legacy procedures kept in codebase! so a fallback for the good old stable single core programming is granted!

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