BUILD 1.9420
Leaves Of Destiny » Devlog
BUILD 1.9420
corrected extended some code for "bounce fade" of gfx objects
now transparency backup is defined as default if object is created
added asset for travel to danger map s
(like fire dungeon, cryptas ...)
todo:
investigate a better solution for area handling.
if area is build with too big offset or first area tile is not correct
interpreted as the first tile, the anchor of the area,
area will be placed with offset, in the wrong place on map.
maybe solution: mapcreator extend functions for saving area:
use a special mode where the map offset=0
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Leaves Of Destiny
Action adventure, following in the footsteps of famous and well-known adventures.
| Status | In development |
| Author | Mark Dowen |
| Genre | Adventure, Role Playing |
| Tags | 2D, Exploration, Fantasy, Indie, Retro |
| Languages | German, English |
| Accessibility | Subtitles, Textless |
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