My Pure Basic Projects Source Code
A downloadable project
My released Games/Programs:
This is an outdated code and not supported (new technology and object handling is not integrated)
This is just a (buggy) base to start with
Engine Source and Tools (Source)
Engine and tools are based on build 1.5510
this build does not contain:
GFX/ASSET Encrypt/Decrypt
Some supported keyboard input (Developer mode):
F8=Reload actual map/screen
[CTRL]+[INS] or [CTRL]+[INSERT] = overview of map/engine data
[CTRL]+[F] = Basic information about actual map/screen
Numblock: 0...9 for biome to create procedural world
There are some "legacies" that remained in the code during development, but are being removed step by step from the current builds.
This code is NOT compatible with the current games (releases) based on this engine: AWAKENING, THORIN'S QUEST.
About the tools:
In this version of the structure and layout, these only take into account my development settings.
(4K screen resolution).
Source code is delivered without support from the developer (this build will not be maintained/optimized/improved by the developer)
The same applies to the tools/source of the tools.
These are also based on an old build and are not compatible with the current release version of Awakening.
Notes on system requirements:
Compiled with Purebasic 6.x
No liability or guarantee of any kind is assumed,
that this code is: Useful, functional, free of errors or other negative characteristics on the executing system.
Notes on copyright:
The reference to the original developer must remain in the "Main".
Status | Prototype |
Category | Other |
Author | Mark Dowen |
Tags | basic, Game engine, Ludum Dare 55, programming, tools |
Average session | A few seconds |
Languages | English |
Development log
- BUILD 1.5510Dec 06, 2023
- CRITICAL BUG FIXAug 09, 2023
- Engine and Tools Source For PureBasic 6.xxJun 19, 2023