Update
Dvergatal - Thorin´s Quest » Devlog
Compiler changed.
Files
THORINS_QUEST_R_V1_1805.zip 137 MB
Dec 04, 2021
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Dvergatal - Thorin´s Quest
Save the world from the curse of the Spider King.
Status | Released |
Author | Mark Dowen |
Genre | Action, Adventure, Role Playing |
Tags | Action RPG, Amiga, Arcade, Casual, Dark, Dungeon Crawler, Singleplayer |
Languages | German, English |
More posts
- Support for this game has been discontinuedDec 06, 2023
- BUILD R_V1_1805AJan 08, 2023
- Bug FixNov 18, 2021
- UpdateNov 17, 2021
- BUILD 1800Oct 08, 2021
- BUILD 1797Oct 08, 2021
Comments
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The game is written with Purebasic right? Are you using the c backend? How is it going?
Yes the Game (Engine) is written in Purebasic (started with 5.72,5.73,6.00 (alpha),6.00 Beta 1, is the actual version, Im using.
At start used 6.00 with the inbuild Purebasic (ASM) Compiler, because I got some ASM errors, but now i have found out whre the problem was (some code provided from the community, written in ASM), I removed this code and now i can use the C backend with no problems so far.
Maybe, because I use "pure" Purebasic commands and Windows API calls, it works fine.
The source now is about 24000 lines , it does not compile as fast as the ASM compiler. (It takes about 2...3 sec)
There may be a small performance upgrade, but I think I will have to optimize some procedures .
The origin game (Engine) "Thorins Quest", was recompiled with the new C backend and works fine.
:) Mark