← Return to Dvergatal - Thorin´s Quest
Devlog
- December 04, 2021 by Mark DowenCompiler changed... Continue reading
- November 18, 2021 by Mark Dowenfixed a bug in the object/anim system... Continue reading
- November 17, 2021 by Mark Dowensome bugfixes... Continue reading
- October 08, 2021 by Mark DowenInput System (Keyboard) optimized... Continue reading
- August 03, 2021 by Mark DowenPerformance Update for Black&White Mode... Continue reading
- March 20, 2021 by Mark DowenContribution Textfile, changed... Continue reading
- December 26, 2020 by Mark DowenNow the Objectmanagement should work correctly... Continue reading
- December 14, 2020 by Mark Dowen1Changed the way GUI GFX is used... Continue reading
- November 30, 2020 by Mark Dowen1Some fixes for the object /map system... Continue reading
- September 13, 2020 by Mark Dowen1Invalid memory access, bug fixed... Continue reading
- August 21, 2020 by Mark Dowen1Executeable updated (now enemy health scale works)... Continue reading
- June 05, 2020 by Mark DowenSolved... Continue reading
- March 31, 2020 by Mark Dowen1Small code update, internal improvements... Continue reading
- March 03, 2020 by Mark Dowen1wrong EXE was uploaded... Continue reading
- November 22, 2019 by Mark DowenAdresserror (sprite not initialised) removed... Continue reading