Update 20200427


Possibilities - New:

Via the starting village you reach the settlement of the traders.

Shops: The player can use collected gold coins
Buy benefits in shops such as:
Sharpen axe, strengthen shield, increase life (power).
Important: the price of the powerup increases with the level of the respective ability/equipment.
There is no refund of gold coins.
Only one purchase is possible per visit to the retailer.
As soon as the player re-enters the store, the range of goods is replenished.

Large spiders can drop loot.

Gold coins no longer float away, they must be collected by the player within a relatively tight period of time. Otherwise, they will disappear and the player will not receive any coins.

Important:
Saving the progress of the game:
Manually:
At the spheres of light.

Automatically:
After purchase.
After entering another area.

If the hero dies in battle or because of a trap, all unsaved progress will be lost.

If the hero dies during a quest battle, this fight restarts.
Except it is the exit of the combat area possible.

Fixed bugs:
Combat logic.
Memory leak in case of large enemy volume (respawn, spawn of enemies, loot, etc.)
Performance improved.

Known error:
In very rare cases, the player can fight in the event of a large enemy, without touching the enemy? die for an unexplained cause.
Unfortunately, it has not yet been possible to determine under what conditions this error occurs.

Have fun testing, all the more information and some up-to-date gameplay on

Files

DWARFKING_202004271928.zip 62 MB
Apr 27, 2020

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