Update 20200727


Not much time and yet an update:
Graphics partially adapted:
Better visibility of enemies and more contrast for environment graphics.

Real-time day/night change implemented.
Currently the day starts at 07:00 in the morning.
Maps and enemies are as usual.

From 21h00 in the evening the night starts or better: the darkness.

The change currently takes place without transition.
Transition effect is currently being developed .

When changing to darkness, a sound effect is played in addition to the change of the environment.

There are areas that do not change with the time of day: 
shops and bossareas.

In quest fights like in "Swamptown" the environment changes with the time of day.

Changing between times of day or states renews the energy of the opponents.

Gameplay and setting are in development and may change. Especially balancing and opponent behavior, as well as 
the change between day (light) and night (darkness)
are continuously reviewed.

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