Update


The following innovations/changes are available:

Health display of opponents is disabled,
these and other settings will be displayed in the Options menu in the 
Set.

Enemy health scales with the level of the player,
it is intended to extend this to attack strength and XP of the opponents.

Therefore, it is especially important to open containers in order to get powerups of the axe, shield or player life.

The player's level is now another setting for the overall difficulty level.

Graphics have been optimized:
There should now be glitches in even rarer cases.
Collisions with animation objects are now better optimized.

Maps have been further revised.

Known errors:

Extremely rare: 
Program crash (source of error has not yet been identified, or occurs so rarely that the origin of the crash could not be found.)
Several passes can be completed without any problems. 

Extremely rare:
Various collision events of the player figure:
Player can be caught in the map "The Riddle" at a position between vans
(moves back and forth)
This is an error in the map, and only occurs when the player occupies a certain position, this involves a turn-off in the dungeon.

Files

DWARFKING202008212018.zip 141 MB
Aug 21, 2020

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