UPDATE


This update includes the following changes:
Engine Technology:
Fixed an error in GUI/Info Management.
(Frame rate decreased significantly while displaying the player's health/level data)

Further streamlining of the code.

Game:
Content:
Minor changes to map layout.
Another pane added.

Gameplay:
Opponents can no longer be attacked on a blanket basis.
A (successful) attack is only possible if the player is close enough to the opponent.
An attack by the player scares the opponent and leaves him according to his program
Interact.

If the player is far enough away from the active opponent, he will go into sleep mode.
In sleep mode, the opponent's health is fully restored.

Active/attacking enemies, enemies that have been scareed up, have a marker:
"Red Aura"
This replaces the combat symbol under the player figure.

Combat music has been replaced (noise/sound effect).
Battles last until the player is far enough away from the opponent or the opponent ("Red Aura") has been eliminated.

The combat timer from previous builds is no longer used.

Known issues:
Slowdown possible with high enemy volume (emitter).

Sound playback of individual objects can be incorrect in rare cases: Permanent loop/playback, even when the object is no longer in the view area.

Files

THORINS_QUEST_202101261836.zip 114 MB
Jan 26, 2021

Get Dvergatal - Thorin´s Quest

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.