UPDATE


Sorry...

the following bugs have been fixed:
Enemy objects now behave as desired:
Can be scareed, go into sleep mode as soon as the distance to the player is too large, leave the combat mode, recover the complete health.

Enemy objects could freeze their behavior.
Sound system for objects in/out of the active area should now work correctly.

The player's first attack does not yet lead to combat/combat mode.
This is an engine error that becomes a feature...

Changed map logic allowed the game to enter non-existent areas while trying to enter areas and crashing the axe at the same time.

This error is fixed. 

Existing errors:
Frame rate may decrease in a few situations. 

Files

THORINS_QUEST_2021_01_26_2146.zip 114 MB
Jan 26, 2021

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